
"Windwalker" is a personal project inspired by the novel of Alain Damasio originally called "La horde du contrevent".
The Story in the book is set in a dystopian world, crossed by a single wind blowing constantly in one direction only, shaping nature and humanity's way of life.
For this project, I created the city of Sludwell, a bastion set on what used to be the mouth of a lake and who now use the rich ground to grow foods Setting their city in a certain way to protect it from the wind, the citizen of Sludwell learned to use the deadly wind to their advantages by building
canals and giant dug fields between them.
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As the Wind is central to this world, the idea was to aim the shape langage as much as possible toward this element.
Therefore, I used a wind's map to draw the walls around the fields and to design the silhouette of the main city.
I also took some inspirations from the first middle eastern empires for the society and architectures like the babylonian, persian and egyptian empires.