



TRAILER
A Mayan priestress infiltrates a camp of conquistadors, in order to free the creature they have captured

GAMEPLAY

Characters

NELLI

Nelli is a mayan priestess who lives in these mountains, in harmony with the mythical creatures she worships, the Kukulkans.

Conquistadors
The Conquistadors are foreigners, who settled in this area to exploit the land and find riches


The Giant Quetzal
Inspired by the Kukulkan, the mayan feathered god, these reptilian birds live in the surrounding mountains. They are worshipped by the native populations and Nelli shares a specific bond with one of them.

ENVIRONMENTS

FOREST


THE CAMP


THE CAVE


THE EXECUTION


TECH & BREAKDOWN

Modular Characters
As we needed a lot of NPCs, we opted for a modular approach, creating various kits that could easily be switched to create variation.
We also created automatized lip synchronization features and animations to make their conversations seem more believable.

Creature

Dynamic Environment
We added some movement in the vegetation and assets, as well as various FXs to make our environment more alive and interesting.

Gameplay
Our gameplay is based on infiltration and stealth, and relies on the best of Nelli’s aptitudes.

Breakdown

THE Team

Juliette Battier

Adrian Erramoun

Clément Neca

Maxime Genest
Enviro / LVL Art / LVL Design
Tech / Light Artist
Character Artist / Marketing
Props / Light / Enviro Artist

Quentin Hofmann
Folliage / Enviro

Thomas Le Gall
Creature Artist

Victor Rouxel
Character Artist

Nicolas Dussaume
Tech / Optimisation
Thanks to the entire Educational team.
Special Thanks to
Pierre-Gabriel Chouzy and Fabien Roumazeilles for guiding us throughout the year.
Thanks to
Fabien Crousillac & Anthony D’amario for the sound design and the music.
Thanks to Our families & friends.
And thanks to you for your interest in our work!