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Trailer
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TRAILER

A Mayan priestress infiltrates a camp of conquistadors, in order to free the creature they have captured

Gameplay
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GAMEPLAY

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Characters

Characters
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NELLI

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Nelli is a  mayan priestess who lives in these mountains, in harmony with the mythical creatures she worships, the Kukulkans.

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Conquistadors

The Conquistadors are foreigners, who settled in this area to exploit the land and find riches

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The Giant Quetzal

Inspired by the Kukulkan, the mayan feathered god, these reptilian birds live in the surrounding mountains. They are worshipped by the native populations and Nelli shares a specific bond with one of them.

Enviroments
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ENVIRONMENTS

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FOREST

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THE CAMP

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THE CAVE

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THE EXECUTION

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TECH & BREAKDOWN

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Modular Characters

As we needed a lot of NPCs, we opted for a modular approach, creating various kits that could easily be switched to create variation.

We also created automatized lip synchronization features and animations to make their conversations seem more believable.

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Creature

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Dynamic Environment

We added some movement in the vegetation and assets, as well as various FXs to make our environment more alive and interesting.

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Gameplay

Our gameplay is based on infiltration and stealth, and relies on the best of Nelli’s aptitudes.

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Breakdown

The Team
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 THE Team

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Juliette Battier

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Adrian Erramoun

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Clément Neca

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Maxime Genest

Enviro / LVL Art / LVL Design

Tech / Light Artist

Character Artist / Marketing

Props / Light / Enviro Artist

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Quentin Hofmann

Folliage / Enviro

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Thomas Le Gall

Creature Artist

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Victor Rouxel

Character Artist

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Nicolas Dussaume

Tech / Optimisation

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Thanks to the entire Educational team.


Special Thanks to

Pierre-Gabriel Chouzy and Fabien Roumazeilles for guiding us throughout the year.


Thanks to

Fabien Crousillac & Anthony D’amario for the sound design and the music.


Thanks to Our families & friends.


And thanks to you for your interest in our work!

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